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zbBuffalo

4
Posts
33
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A member registered Jul 23, 2019

Recent community posts

Eagerly awaiting this one!

This is a great looking ruleset. Layout is really clean too. Would love to see a VTT implementation down the road. Good work.

Haven't played Galatic, but have played BoB/NDNM games before: generally you gain tokens by making weak (here Vulnerable) moves and can spend them to make your Strong moves. This creates a pacing where you fall short now so you can heroically succeed later. Hope that helps.

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Just had to say I'm incredibly impressed with this game. Dino Island is now in my PbtA, one-shot quiver alongside Zombie World & Bluebeard's Bride. The structures and tools you provide to tell a satisfying story are top notch. Looking forward to running this a couple times over the holiday season.

I particularly love the "tell a story" mechanic. Such a brilliant way to introduce backstory / character development into the natural flow of the game. Already thinking about how I can hack this into other games.

Also, I'm recommending this game to players in my group who want to try out GM/MCing (Dino Mastering) for the first time. I think the game does such a good job setting the MC up for success.