It's an intense horror game. I loved it.
zarms26
Creator of
Recent community posts
Thank you so much for playing and for the great feedback! I'm really glad you enjoyed the strategic foundation and mechanics.
I've added an interactive onboarding system to my post-jam to-do list!
In the meantime, here is a quick overview of how the core loop works:
1. Investigators & Passives: Each investigator has a Sanity threshold drained by room rituals. Their unique passive ability directly alters clue generation and sanity loss based on how they interact with that specific room.
2. Rooms & Divination Decks: Each room features a unique card deck (Tarot, Runes, Hydromancy) presented when you click [ RESOLVE ]. These cards dynamically modify clue yield, sanity cost, and room corruption.
3. Raw Clues & Terminal [*]: Investigators carry the raw clues generated from room rituals. Deploy them to a Terminal room [*] to synthesize these clues into global progress, unlocking the exact ritual requirements needed before 04:00 to contain the prophecy!
Thanks again for testing Analog Omens!
Thanks for the reply! That's fantastic news about expanding this series. Here are some suggestions for tools and equipments:
notebook, phone, calendar, beakers, spectrometers, bunsen burners, calipers, rulers, whiteboard, markers or pens, geiger counters, routers, network cables, screwdrivers, pliers, wrenches, hammers, drills, saws, grinders, oscilloscopes, multimeters, mop and bucket.
These are just a few suggestions.
I hope this helps 😁

