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Zangaad

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A member registered Feb 05, 2026 · View creator page →

Creator of

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I really liked the creativity of the gameplay, as well as the voice acting and the overall atmosphere. However, I would have liked to be able to move a little faster, and sometimes have a few more hints.

I didn’t make it all the way to the end, but I think I wasn’t too far from finishing.

Great job on the creativity!

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I really liked the characters and the 3D assets overall.

The sliding feels really nice, and the game is fun to play.

The hidden theme is well respected: you have to find the hidden object before the others, then hide from them once you have it.

However, once there are a lot of players on the map, the game becomes quite difficult to play, which is a shame.

Overall though, I think the concept is really cool.

I really liked the world, the characters, and the music fits the game really well.

The levels are pretty good. I didn’t play all of them, but some felt a little difficult.

The movement and object throwing feel a bit too “strong,” which makes it hard to be precise sometimes.

But overall, the game is really cool. I enjoyed it a lot!

Hi, thank you very much for your feedback! You’re right, I should have given the fireflies more purpose. I added them mainly for immersion, but they could definitely have helped players locate the last few well-hidden goblins haha.

Unfortunately, yes, the last goblin in the first level is always difficult to find. That was a design mistake on my part. Paradoxically, the later levels have more goblins and larger maps, but they’re actually easier to find because you get more upgrades.

I’ll be more careful about this next time.

Thanks again for taking the time to leave such constructive feedback!

Thank you very much for your feedback. Indeed, the last goblin in the first level is often the hardest one to find. Unfortunately, I didn’t have enough time to fix that issue.

Paradoxically, the following levels have more goblins to find and larger maps, but they’re actually easier to locate. I’ll be more careful about this next time, especially since this is the very first level. I definitely shouldn’t have made it this frustrating.

I also thought the chasing was one of the most enjoyable parts of the game, but I figured having them run away too often would make the levels more complicated. Anyway, noted! :p

Thank you again for taking the time to write such detailed and constructive feedback!

Thank you for your feedback. :)