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Zane7655

110
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A member registered Jan 22, 2025 · View creator page →

Creator of

Recent community posts

Thanks so much! Glad you love the art!

Yeah I never even caught them all when I was messing around with it because they are really hard to find, but there was no time for a minimap so I just submitted what I had. Thanks for playing!

Yes obviously sounds would be great but sound design takes time, something I didn't have the luxury of. Thanks for the feedback!

A minimap or some kind of locator is definitely on my list of future additions. More movement options are also a necessity such as some kind of sprint mechanic or dive and maybe a vehicle you can unlock. Thanks for the feedback and thank for playing!

Yes a minimap is 100% required and will be a future additions if I ever continue this project.

Thanks for playing! There is a counter at the top of the screen is there not?

Really fun idea but definitely over-scoped. Pixel art was a nice vibe!

I love the pixel art and the cute cutscenes! The gameplay was fun and reminiscent in a way of Celeste while still having a very unique identity. Well done!

Yep I'm fully aware of that bug but it was quicker to just check for a small circle a little distance in front of the player. Glad you liked the art!

Really interesting concept! Kinda difficult I didn't really know what to do most of the time and there were a couple bugs, but still a great game! Nicely done!

Feels great to play and sufficiently fulfills the theme! Well done!

Nice levels, but the theme isn't really important for your game to work. It would be nearly the same game if the player was able to select exactly which ability they wanted to use. Next time, focus on making the theme more prominent in your gameplay. Nonetheless, not a bad game!

Gameplay isn't super smooth and controls are awkward making it very difficult and frustrating. Good work though!

Seems really annoying to have enemies able to spawn just feet from the player without warning. Good work though!

Pretty basic but seems to have a good foundation for more mechanics!

Took a while but I eventually managed to escape! Spent a good while playing this game and is probably one of my favorites so far!

Really nice visuals and clean simple gameplay! Well done!

Cool game! I also had a panic moment when working with pygame-ce and having to put it on the web. It was days before a big TSA video game competition and was also my first time using python (learned it a week before I started working on my game lol). Took me until the day before to get pygbag to work! Now I use Unity so fortunately won't have to worry about that anymore.

Really well made especially for such a complex idea! Well done!

Thanks for playing! Glad you were able to complete it!

Thanks so much for the feedback! Glad you enjoyed!

Feels really nice to play! Played a couple games that used a similar idea but yours just seems to do it better! Nicely done!

Nice visuals, but imo not the best use of the theme. Still a great game though! Well done!

What a sweet game with really clean visuals! Minor bugs but pretty fun!

Appreciate the feedback! Thanks for playing!

I'm finding that many people are struggling with the third level which continues to surprise me and I think it should have been later in the game. But I guess that is why you should have playtesters! Thanks for playing!

Yes i love the transition, though its not quite perfect. Glad you enjoyed my game!

Thanks for playing! Glad you enjoyed!

I think I really underestimated the difficulty of the game. I thought besides like 3 of them that it was a little too easy. Glad you enjoyed it!

Really neat idea with some great polish on the animations and visuals, but I hate not easily being able to tell where the pivot point of the compass is going to be before placing. I constantly would place the compass and it would be in a different place than I hoped. Nicely done though!

Thanks for playing! Glad you enjoyed!

I don't remember sorry!

Thanks for playing! Glad you enjoyed!

I didn't feel it was necessary to add hints for a game jam but if this was a full game every level definitely would! Also I'm realizing that level 3 is harder than I thought...

Definitely needed to make the turns wider or give the player a little more traction as some turns were overly difficult leading to me messing them up at least 50% of the time which was really frustrating, especially when I took the turn really sharp. However, it was really fun to get it right and really rewarding! Would honestly play more if more content was added and balance changes made it a little more fair! Got up to like 25,000 points though at one point

Cool idea but it plays REALLY slowly which takes away from the fun quite a bit. Good game otherwise!

Doesn't adequately fit the theme but is fun nonetheless!

Lots of potential! Absolutely loved this one! Well done!

Really neat idea! Nice visuals!

Movement was very clunky but the visuals made up for it! Don't really understand the point of the game but timing your kicks right so you get launched out of a whirlpool was fun!