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Zanalar

5
Posts
4
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A member registered Jun 09, 2020

Recent community posts

Within the flooded caves dungeon, a specific tile set piece (a sort of pseudo-spiral that's only 1 wide) that spawns often has a chest at the end of a little passageway.  For some reason that specific chest spawn counts as either unable to be accessed or owned by someone else, and you can't loot it when it spawns. 

I have some questions regarding the actual capabilities of NPCs mechanically, versus stuff they say, as well as some of the behind-the-curtain questions for them. Can you actually make a place and have a character move into your home (or a spare home you build on the allowed land plot), and they will actually use it as their home? And is there any way to make sure a NPC remembers something very important permanently without risk of it being replaced? 

As far as the behind the curtain thing, just where in the files are the "basic" settings of NPCs stored, and is there a way to modify or tweak them? And how do these guidelines work over time? Will they always take precedence to new memories, or are they at risk of being forgotten over time? 

And lastly, not a question, just strong opinion, Mirel is best girl, and limited to meeting inconsistently so as to give the other characters a fair chance.

Any changelog anywhere?

This is astonishingly good, and I am looking forward to further content and progress with it! The game feels super smooth, animations are fluid, and the style is a weird, but fun mix of Sonic and a hack-and-slash.