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Zallowcay

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A member registered 7 days ago · View creator page →

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Textures and objects are fairly well designed. I liked the addition of cutscenes to show where the player needed to go, and changing enemy location requiring the player to move around to reach the enemies. Having the simply ground pound the enemies could be a bit repetitive, but I found it fine enough for the length of the game.

Art is pretty good. The gameplay art looks polished, and the cutscene art is simple in a good way, even if it contrasts the game art a bit. I liked the addition of sound effects for shooting, as well as variations in enemies as far as design, speed, and defense goes. I think progression could’ve been smoother though. Level 1 was pretty easy, but Level 2 was super difficult. There’s also no explanation as to why the crab gets damaged when an enemy goes to the bottom of the screen, even if they don’t touch the crab.

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