It was an interesting setting and location, but it missed a few things that I would like to see. Such as-
- Some of the slang of the Long Rim, which a GM can throw in when players have just arrived. Think "The Expanse" belter slang for this.
- Myths and stories and "tall tales"-Little bits of color that can add flavor and serve as adventure hooks.
- The Pirate and Enterprise rules need to be revised. It's entirely possible that the difference between Pirates and an Enterprise could just be a matter of timing...
- Maybe break up the "Station Seed table" into what the station is and what the station does.
Not bad, but needs a bit of work.