Will definitely be interested in checking that out!
zakthebaptist
Creator of
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Loved the visuals! I was quite nervous at first seeing another spungeon but it really showed me an aspect to games dev that I love. We had similar ideas but the execution is so different and it just goes to show the creativity in indie game development!
As for the game itself I thoroughly enjoyed my playthrough! It was tough, enjoyable and it really leaned into the randomness. I loved the modifiers and How everything felt while playing. The loot was fun to engage with in terms of exploring what you can get. I would love to see this expanded and would happily follow along!
Thanks for the thoughts! Yeah this was our first Jam and we defo went with a very ambitious idea. (We also had less time as we had an event we had to leave to for 2 days) but your absolutely right we needed more time to really polish it. On the final day it was every build needed a new patch lol. Lessons learned for the next jam but it was a great experience and the team is very proud of the game overall
Thank you for the thoughts! The sword not being held must be a bug but I am not sure how it is triggered as each weapon does have a model and it's own unique animations.
Story unfortunately was left till the end and unfortunately We were defo to ambitious for our first jam but I am still proud of it!





