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zacary-brown

6
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1
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A member registered Feb 10, 2021 · View creator page →

Creator of

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Solid gameplay and clear visuals. I like the chaos of having to deal with the recoil and physics of the bullets it's a fun and fresh mechanic in the flooded world of bullet hells. Picking up and throwing weapons also makes it feel like you need to be good at staying on your toes reacting to what's going on around you and what resources you have left.

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Love the art style and atmosphere. Makes the whole experience come together. It's a simple game mechanic but the atmosphere draws me in to play more. If this was just a whiteboxed game where cups were shuffled I would 100% not play until the end like I did with this game. As fun as it is programming complex game mechanics like an oiled machine it's good to remember that's not entirely what makes games great. Can't wait to see future submissions from you guys and maybe even a plug to a game on the market if that ever ends up happening

Incredible experience! Definitely the most fun game I've played so far. A very complete and well formed experience with smooth gameplay and transitions. I personally didn't find the connection to the theme to be very strong but alas it's up to interpretation, so that's just a nit on my end. Still an extremely fun game and something I would want to pay money for if it were on a store with some more content.

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Thank you so much for playing our game!

Unfortunately I didn't polish the game's communication to the player as much as I had wanted to so I apologize for that. To clear up any confusion, the game is about clearing the room over multiple tries. As you use your new life to attempt to clear the room, the actions from your previous life will replay at the same time-stamps during your current life. These actions will repeat through all of your lives in that current level. My assumption is that your abilities activating without your input was actually our ability replay mechanic! Just with a lack of communication about when those abilities were actually going to activate. I'm hoping to update the game to at least make our intentions with that mechanic clearer. 

Again, thanks so much for trying it out and giving us a review+feedback!

Thank you so much for the review and feedback!!! We were very fortunate with our music and art contributors as they came in very last minute. We're aware of the shortcomings of the gameplay, but super appreciate you coming to try it out and review it anyways!!!

Thanks so much for the review! We appreciate the feedback! We definitely could have spent a little more time polishing the experience, but overall we're just glad to be able to put something out here being a first time and very last minute thrown together team