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Zac

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A member registered Apr 07, 2021 · View creator page →

Creator of

Recent community posts

(1 edit)

Made a game for the Godot Wild Jam using these enemies! Really like them! Here’s the link: https://zac866.itch.io/dungeyon Thanks for such great assets!

Really happy you found it very fun! The difficulty for sure needs tweaking haha Thanks for the feedback!

Great idea! I agree! Happy you enjoyed it!

That’s great! Really happy you enjoyed it! The health bars for sure need to be better haha, and also, the game difficulty problem 😅 Thanks for the feedback!

Will certainly down the difficulty if i update it, thanks!

Thanks! The difficulty for real seems to be a bit off haha, the time constraint was hard, will fix it if i update it!

sad

Waiting for a Linux port (maybe this works with wine, need to check)

Eu (o programador) particulamente que fui mt ambicioso kkslksklskls Mas valeu cara! de vdd, a gente tem planos pra terminar o jogo, então só esperar ksksklçsd

pff game engine é pra noobs

Game engine? que? pra que game engine

I really like it! The graphics and music/sfx really fit, there is some room to improve but that's awesome for a first game! Congrats dude

Thanks! Glad to hear that

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Sorry for the shooting through walls, guilty one here, that was actually a pretty stressful bug that I couldn't wrap my mind around before the end of the jam

Hey! I was going to do that but I did not had time, the goal indicator was actually implemented one hour before the jam would end, so the time was lacking

eita o dev é br aldkfhsalçdkf

eita o cara fala engrish

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I really like the game! The art is really nice, the sound effects really add to the chaos, it really fits the theme, the only thing I did not liked was the way stairs work, good job tho!
Edit: I rly like the jetpack..

(2 edits)

Thanks! I really appreciate that

The suggesting you did about dragging the ball from anywhere on the screen is a good change, about the instant kill you are right, the game is really difficult, who knows in the future I can update it with all those suggestions

I guess the 3 hour limit wasn't enough to make one

The game, the lore, perfect.