Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Zabu Team

3
Posts
30
Followers
2
Following
A member registered Mar 03, 2019 · View creator page →

Creator of

Recent community posts

Thanks. Good point about tagging, we've been thinking about this. We'll try other approaches.

Hi. In the original game, dying would replenish all of your ammo, but not here. Is that intentional? Thanks.

First, thanks a lot for this great port which allowed me to discover this cool game that I totally missed back in the days. If you set up a donation pot, I'll be sure to give a little something as a token of my gratitude.

Also (game spoilers ahead), I'm not sure, but I suspect there might be an unintentional difference between the original game and this port. From what I read (in a comment on YouTube video a5ZxR18j3WM), the monitor that is hidden in the secret room next to the elevator is supposed to be breakable after a while, but no matter how many times I hit it (by ensuring the block bounced back infinitely on top of it), it never broke. Am I missing something, or is that an oversight?

Thanks again