The third installment of The Stalked proves that true horror isn't in sudden jumps, but in the feeling of being watched all the time! The demo delivered a chilling experience, and the lighting in this part is a game-changer. You did an amazing job designing the environment, we're so excited for the full version! 馃槝鉂わ笍
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The level design in SeriousDaniel proves that creativity doesn't always require an internet connection. The balance between difficulty and enjoyment is superb. One small note: if the physics were improved in certain areas, the game would go from excellent to legendary. I eagerly await your next updates! 馃槝鉂わ笍
The most dangerous kind of horror is the kind that makes you feel unsafe in a place meant for relaxation. "Vacation Home" masterfully transforms tranquility into suffocating tension, making familiar walls feel like they're closing in on you. A short experience, but its impact lingers long after you close the game. 馃槝鉂わ笍
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