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Yvain

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A member registered Feb 18, 2020 · View creator page →

Creator of

Recent community posts

It's totally fine. Mental health is the #1 priority for everyone, game developers included ! :)

I hope everything will be alright for you and the team. 
We can also talk in private if you wish to.

My Discord if Octy #9798, just in case ^^ I wish you all the best !!

The graphics already seem very solid. The shades and tones of blue emphasize even more the dream atmosphere, from the previous games you've already made : can't wait to play it !!

Hi, very sorry for not having answered to your comments.

It was a pleasure playing it, I'll definitely check out the new version ! Good luck for all of your next projects ^^ I'm looking forward to seeing them !

The art is incredibly good. The atmosphere is really well done and we can really feel the universe, and it's music.

Concerning the code, it's good, but it would be better if we could skip dialogues. It's a bit too long.

That's all I really had to say : definitely recommending it to my friends ;)

Update :

7h52 (sorry for being late)

Code :

Paralax backgrounds (still with a small bug in the end). Menu added with Play and Exit buttons. Losing the game makes you go back to the Menu. 

Art :

Animation still progressing. (around 60 frames)


Update :

2h39

Code :

Slide animation hitbox not fixed to fit the main character's size. Boss animation and follow made. Paralax backgrounds almost finished. Life UI (contamination bars on the hand-right top side corner) and code finished.

Art :

Animation has progressed.

Update :

22h46

Code :

Life UI made. Slide animation created.

Art :

Starting Cinematic in progress.



Update :

18h49 :

Code :

Continued life and death UI system with bars.

Art :

Sewers plate, rats, more trees, cars and leaves created to add life to the game. Car animation made and correction of a NPC's animation. Every buildings have been made.


Update :

14h26

Code :

Every bugs have been solved. Collision, heart and death system in progress. Level loop done. Several ameliorations in the code. City Street finished. 1 other street prop made corresponding 

Art :

5 another Japanese buildings made (they're not ordered yet!) . Made a better boss animation.


(1 edit)

Thank you !! That motivated me  :D !!

(1 edit)



Update :

10h32

Code :

Jump bug corrected, added some functions (colliders) to enemies and main character but don't work yet. Every sprites and animations have been imported to Unity and made. City street started.

Art :

Sky Layer and 5 Japanese Buildings made. 2 other street props made too.

(1 edit)

Update :

07h17

Code :

Most of the sprites and animations are imported in Unity, first city layer done.



Art :

Every animations have been made.

What do you mean by WIP ?

(11 edits)

Update 18/02, 14h33 :

Code :

Jump function started, Slide function started, foe approaching started, main character running cycle done

Art :

Boss Bat not finished yet, 2 background NPCs drawn (not animated yet), first version of main character and colors and color palette not finished yet, first version of city preview made

Other :

Pitch, environment, choice of characters, roles, and type of game done


18h52 :

Code : 

Almost same state (spawnpoints defined) , a bug prevents us from progressing

Art : 

Small Bat animated, around 15 city props finished, 2 NPCs animations infinished





22h20 :

Code :
3 bugs resolved, death function started

Art :
Main character animation done, background more developed, props finished, boss animation more developed

02h27 :

Sorry for the screenshots. It should be visible from now on.

Code :

Jump function made entirely, jump animation done

Art :

Main Character's 4 animations done, Bat Boss animation not finished yet






Animations coming soon