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Yuuzal

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A member registered Feb 07, 2021 · View creator page →

Creator of

Recent community posts

(1 edit)

Love this plugin!  I was trying to do something like this with events and it was a huge pain, so I'm glad someone finally made a plugin.  


I would recommend either changing how the warnings are handled with messages or adding a parameter for it to be tied to a switch since the warnings currently flash on and then immediately flash off if there's multiple message boxes because they are scripted to turn back on upon message termination.  I commented out lines 1416 to 1421 but it means I have to manually turn it back on after the final message box (or open and close the menu or start a battle).   Just something I've run into while testing.  Great plugin!

I see the MV download is gone...does that mean that this is no longer supported by MV or did you make it compatible with both engines?

You can modify line 218 and at "if (Input.isTriggered('ok'))" you can replace "ok" with any of these inputs:

ok – Z, ENTER, SPACE
escape – X, ESC, INSERT
shift – SHIFT
tab – TAB
control – CTRL, ALT
right – RIGHT ARROW
left – LEFT ARROW
up – UP ARROW
down – DOWN ARROW

You can also add a line like "AudioManager.playSe({name: "YOURSOUNDEFFECTHERE", volume: 100, pitch: 90, pan: 100});" in the same section of code and you can make a sound effect play every time the player button mashes to give better feedback.  

Hello, is it possible for platforms to carry events?  Or would I need to edit the js to make that happen?

Super dope, I already support you on Patreon, so I was just waiting for it to be ported over lol.  You da best

Does the whole jumping on event with player touch thing work on the MV version or just the MZ one?