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yukapu

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A member registered Oct 13, 2021 · View creator page →

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Oh shoot... I know what bug this is from just seeing this line:

local variable hex_moves(100359) not set before reading it.

I've tried to fix that and I thought it was fixed. It was the enemy turn and you tried to move Choco, that's it?

Sorry to hear that! What's your resolution?
You can delet your settings on AppData\Local\settings, it's a file named prefs.ini.

Thanks!
Not at all, you can use it however you want : )

Thanks for the report!
I'm aware of this bug, currently trying to understand why this happens. Possibly, you changed the selected character while moving and the game lost it target to calculate a few things. Is this your case as well?

Glad to hear you're having fun! I'm working on 1.2 but had to do a brief pause this week for college projects, but soon it'll be available :)

Hm... That's strange, I've tested it a lot the last patch to prevent this kind of crash errors :/
Usually, this message:

Unable to find instance for object index -4
at gml_Script_scr_player_turn

means that the game tried to localize an idol in the field to realize an action during your turn, like moving or attacking, but the game itself lost the target of said idol within the process. This used to happen before the last patches when you realize quick actions and change the selected idol, like attacking an enemy and instantly changing the selected idol with the a hotkey, or moving to a tile and then passing the turn with Space Bar before it finishes the movement.
Perhaps this was the case?  Also, were you using the free mode camera, or was it locked?
I'll try to figure it out to patch it in the future. I hope this isn't affecting your experience overall.

Again, thank you very much for your support! I really hope this become not only a good Hololive fangame, but a good strategy game, so it makes me really glad to hear that! ^^

Hello!
Can you provide me more information about this error? What were you doing when this happened?
Thanks!

You're playing in a 1920x1020 monitor, right?

I'll try to patch later this week. A couple of code lines were mistaken and I haven't realized, since my display availables for testing are 1600x900 and 1366x768. When available, please tell me if this bug  persists Thanks for the report!

(1 edit)

Hello! What's your monitor resolution? Are you playing in fullscreen?
I've been trying to create an automatic-adjustable user interface for all monitors, getting the monitor width and height to calculate where put the menu, so it shouldn't be like this...

Thank you for your feedback!
Yeah, for some stupid reason I forgot one simple line in all SSS upgrades and every idol that is tier S or lower as default have infinite stats :/ but it's fixed. Probably next week the new update is incoming with everything fixed. Oh, the bug that crashed your game as well- I'm sorry that happened.
The Roboco bug is new to me, I'll investigate it. Probably it's simple as well.
Also, thanks a lot for sending the bug report! <3

Found the bug! It'll be fixed in the next patch :)

まだ負けたにぇ。。。
I loved it!

So far, you can left click and drag with the mouse the camera around.

Thanks for your feedback!
I'll look at the Aqua and Roboco bugs as well : )

Thank you a lot!!!!
I'm very happy to hear you spent so much time with my game, specially from another Hololive game developer!
I'll try to fix this bug as soon as possible in a patch. Do you remember what the crash error said?
Once again, thank you for your feedback and bug report, I'll try my best to keep up with new content!

Actually yes!! But it will be a long time before this become available. Also, I can say that this will not be available at your first gameplay when it's available- since there will be not only random maps, but also scenarios and other gamemodes, this will be a feature unlocked. Not sure if I will do a level system for this, achievement, etc. But again, I can't say when this will be available.

Yes, HoloID and HoloStars as well

Thanks for your feedback!
I'm aware of Haachama skill error and already fixed it, soon a patch will be available. But this one with a duplicate is new to me. I'll investigate it to understand why it's happening and fix it in the next patch too.

I'm really glad you enjoyed it!