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yugg0

18
Posts
26
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A member registered Oct 14, 2022 · View creator page →

Creator of

Recent community posts

Thanks a lot for playing and for leaving a comment, I really appreciate it!

About the limitation: “Deep” refers to requiring deep knowledge of geography and geopolitics to progress in the game. “Only one life” is a special mode where your entire progress resets if you make a mistake.

At first glance you’re right, but the rules themselves say: “This said, how you choose to interpret its meaning and go about incorporating it is entirely up to you.” I interpreted it in my own way and built the game around that approach.

In any case, thank you for playing and for leaving feedback.

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I agree that this limitation feels somewhat secondary and doesn’t fundamentally change the gameplay.

I envy that you’re from Belgium — I’ve thought more than once about visiting. The climate feels similar to mine, the location is almost ideal, and the country has a very interesting history.

Thank you for playing my game and for your feedback.

Thanks for the feedback! I’m a big fan of GeoGuessr too.

Really glad to hear that, especially about the UI — it’s honestly the hardest part of gamedev for me. Thanks a lot for your feedback!

It’s not that your geography is bad — I balanced the game based on feedback from friends who’ve spent years playing grand strategy games like Sid Meier’s Civilization VI, Hearts of Iron IV, Victoria 3 and Europa Universalis IV.

So it ended up pretty challenging, especially in Asia, the Middle East, and Africa.

Thanks for playing, really glad you enjoyed it!

Thanks! Glad you liked the concept.

Thanks for playing! I actually ported the game to Android yesterday — you can download the .apk for free on the itch.io game page.

Thanks for playing! I agree with you — the game really does require a lot of geographical knowledge. Even for me, as someone who’s into geopolitics, it was quite a challenge to get through it. That’s actually why I ended up simplifying it quite a bit in the end.

Thank you so much for your kind words! I truly appreciate you taking the time to share your thoughts.
I'm really glad you enjoyed the game and its concept — it means a lot to hear that the idea resonated with you.
Your support and feedback genuinely motivate me to keep improving and creating more. Thanks again!

Hi! Thanks for your suggestion.

Unfortunately, I don’t have experience with mobile development, and adapting this project properly would take quite a significant amount of time. Since this is an asset, it also needs to be written in a clean and modular way, so users can easily modify it without having to fully understand the entire codebase.

Sadly, I won’t have time to work on this for at least the next six months, as I’m currently focused on my диплом (thesis) and other projects.

I’m really sorry that I can’t help with this right now, but I appreciate your interest!

Hi!

You're absolutely right — I did use their branding and design without permission. I’ll work on fixing that today.

And thank you for the feedback, I really appreciate it!

Yes.
Unless you resell on your own behalf.

It's okay, I love helping.

Ready. If anything else is needed, I will do my best.

Hello. Source file of what? Asset or Minesweeper games?

If Asset, then I used the site "Vectr":

https://vectr.com/design/editor/940b8840-f894-4294-9ee1-5db8d365e3c5

Your project is great. Glory to Ukraine.