Recent community posts
I liked the music, sound effects, and the idea of a bowling ball representing the running out of time for the answer and increasing difficulty. It is a pleasure to play your game. Thank you.
I had a lot of fun playing this game. I wished for more levels, although that was adequate. After progressing through levels, the background music got distorted and sounded choppy. Besides that, it is an original, very well designed, and delightful game. Thank you.
1. Hi there! What's your name? Want to introduce yourself?
My name is Yuceer. I am a software engineer and currently studying illustration and animation. I want to work in an indie game company since I would like to perform flexible roles during projects. I like experimenting and searching for new things. I don't like to spend my time doing the same things over and over again.
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
Unfortunately, I didn't participate in a jam activity before, since I was busy with life and my university projects.
But, I wanted to make computer games since I got my first computer (a PC) in 1990. The very first games that I played with joy are Packman and Alley Cat. Unfortunately, I didn't fully commit to making a game, since I was an introvert child and hadn't friends to work together to make games. When I was growing up, I concerned about earning money, and computer games were not known for making money in those times. After a long time, I realised that I was wrong about it, and should do what I like to do as a profession.
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
Mostly, I like RPG games (such as Torchlight), and car racing games (such as Need for Speed series). I also like FPS games with branching consequences upon players decisions (such as Deus Ex series), and turn-based strategy games (such as UFO Enemy Unknown). The component that attracts me most is characters gaining skills and customising the character in both visuals and properties according to my style of playing.
For making games, many times, I got some inspirations, but I didn't put enough effort into them and left too early. Since this minute, I put my word on that I will push it to the end!
4. Do you have experience with game development? What did you do/with what engine?
5. Tell us about something you're passionate about!
I am excited about experimenting, researching, and combining things to create new things: writing stories, making fictional characters and worlds.
I like being excited in the creative flow, working in an incredible synergy, and never care about anything during that period. To me, that's the total freedom! That's the real living life! My bliss is having people around me understands what I just said!