Thank you so much! I really wanted to weave Grandma's warmth and care into the narrative, so it means a lot to hear that the story resonated with you. So glad you enjoyed it!
Thank you so much for the kind words! I really wanted the flower arrangement to be a space where players could express their own creativity, so I’m thrilled you enjoyed that part!
Thank you so much for such a touching comment! It makes me so happy to know the game warmed your heart and made you giggle. Knowing it reached you this way means more than any vote.
Thanks for the feedback! I'm glad you liked the game. I actually designed the mechanic to be 'shooing' the bugs away rather than killing them, but I'll look into making that clearer.
Thank you for the comment! Since the additional theme was optional, I decided to focus on creating a game that fits my vision of a 'cozy spring.' I'm glad you enjoyed the creativity and the idea!
Thank you so much for the feedback! I really like your idea about the 'negative bugs'—it would definitely add more depth. Also, your flower pressing piece turned out so pretty!
I managed to make all the flowers bloom! However, I wasn't entirely sure if I had officially cleared the game. It might be even better if there was a clearer 'ending' or a 'thank you for playing' screen to wrap things up.
The art is fantastic! The reversed sound effects during the world transition are such a clever touch. I tried to enter the buildings at the start but couldn't—it would be even better if the houses were accessible!
I really like the CRT scanline effect; it gives the game such a great retro vibe! Also, just a small suggestion: maybe use different colors for different NPCs' dialogue to make them easier to distinguish.