Except that they aren't even that.
Yoyoball
Creator of
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Thought I'd mention this weird glitch with Solphie's ability. If you place a pred, activating her ability, and right before the prey cards actually start moving, you move one of the prey into a pred, then you trick the game into spawning an extra prey card. This will be very buggy, but it will stay for the entire round, they will be overlapping other cards, they cannot be eaten using Solphie's ability, but other than that, it "works" just fine. This glitch does stack with itself.
I'm playing this mod with one of my custom characters (probably unrelated to the bug) and MasterLuigi's x10 mutations mod (might be the cause, idk) and I got this crash against the cursed hyper crystal. (I am playing on ntt version 9940)
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 10
for object Player:
REAL argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Object_Player_Alarm_10 (line 4)
Along with these error messages before I crashed. I checked the code of where the error is, but I don't know why it's checking the shells when it should only check enemies. The other error, I have no idea with.

I am using the latest Android version (as of this post) on my kindle fire,
Every time I get to a loading screen the game just crashes and I couldn't find any answer for this on the forum.
Edit: I restarted my device and now I can make my character, but then the loading screen before the world map is where it crashes.












