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YottaYocta

14
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8
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4
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A member registered Feb 27, 2022 · View creator page →

Creator of

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I was intending for the passive upgrades to work only for the best, and I plan to find a solution to that problem. As for the bag issue, I'll look into that. Thanks again!

10/10 would play again. Premium quality pasta killing and doom references

Wow! Okay alot of helpful feedback (Thanks!). Yes, in regards to the stats, that will come in a future update. As for the green 'bug' (I meant for it to be a crab), it is mean to stay on the map; anything green is 'persistent' and doesn't go away when they die (like the green grapes). However, the shaking is an issue, and will be fixed. Once again, thanks for playing!

Criminally underrated. Great work

Eey thanks for playing! Please let me know any thoughts you had about the game (or things I could improve), I'd really appreciate it

(1 edit)

Thank you!

Thanks for the feedback! I realize that the damage thing is pretty unclear (I'm making a remastered version of the game) so will probably add some indicator (player flashing red/white, screen shake, etc.). For the strategic side, do you have any suggestions?

btw your submission was amazing :0. Its so good that I'd be willing to play it regularly in a non-jam context.

Thanks! glad you liked the game. Sorry about the text being cut off - I didn't get to optimize for different aspect ratios :0

Very nice game! I can see this as an official Vampire Survivor-like.

Yes! This would be a great idea to add. Thanks for letting me know.

:0

Love the aesthetic! The battles are fun (and also give me mild anxiety because of my slow reaction speed)

Thanks! I'm pretty glad to hear that others have the same dopamine rush from finding ways to scale really quickly :D

The game has been finished! I hope you enjoy.