Well, I didn't code the game myself, but I recommend using references :) You can choose what you like from games similar to yours and try to implement it. There are also many tutorials on YouTube for creating certain effects, like squash and stretch, for example
Yosho_dev
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Hello,you're game seems fun ! I'll try it soon
And here's my game if you want to play it : https://itch.io/jam/brackeys-15/rate/4311591
Here's mine,good luck to finish it : https://itch.io/jam/brackeys-15/rate/4311591
I just tried the game and here's my opinion: I really like the game's aesthetic; the sprites and music are very cozy. The concept of creating your own dungeon apartment is a lot of fun! As for the downsides, I'd say the combat is a bit too simplistic; you can beat most enemies just by spamming the button. Despite that, I had a good time playing it!
It was an awesome game jam! We were able to do almost everything we had planned, and I got to try some new things. Here's the game if you want to try it out : https://itch.io/jam/brackeys-15/rate/4311591
Here's my game,good luck to finish it ! : https://itch.io/jam/brackeys-15/rate/4311591
Your game looks good, I'll test it out !
Here's mine: https://itch.io/jam/brackeys-15/rate/4311591
Hello! Here's my game : https://itch.io/jam/brackeys-15/rate/4311591
And my discord name : silksong0309_32065
I just tested the game and here's my opinion:
-Positive points: I really like the combat in the game in general, the animations are stylish, the enemies each have a specific pattern, and the character's attacks are fun to use. I also like the scenery, although it could be more varied, with the addition of water or other elements to distinguish each room. The fact that there are hidden rooms in certain places is a real plus.
Negative points: I don't know if this is already planned, but I think it would be more interesting to obtain items during the run rather than at the shop at the beginning, as this would make each one more unique. The second problem I had was the fact that you have to defeat all the enemies to move on to the next room. which doesn't add anything interesting, and having to replay the level backwards to defeat an enemy you forgot is annoying. Instead, you could put doors that don't open until you've defeated the enemies in certain places (like a gauntlet), or give rewards when you defeat enemies.
All in all, it's a really fun game and I can't wait to see future updates!
Very fun ! The concept is very good yeah, i think the obscurity it's just a biit too obscure but well, is not really a problem. however, there's a little confusion with what happens sometimes, I think you should add a little light for the monsters, and a big light in the endlevel zone...but the gamedesign is good, the fear bar, the darkness,...do a strong feeling of opression :D, and,so, when you are in a light spot, is soo satisfying because of the contrast,haha !










