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Yoru

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A member registered Apr 01, 2025 · View creator page →

Creator of

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Thank you so much! :DD 

Thank you so much! You got the funny score XD

WOAAH, I didn't even know that was a possible score to get holy, you're too good XDD And thank you, that's really appreciated!

Yeah that's nice!

Thank you so much! 

Yeah, balancing the difficulty is pretty difficult, that why it's always important to take into consideration the playtest of exteriors player ^^ 
(Also, good luck for the game design exam! :D)

Your game is wonderful! The only thing I could say is that the first mini-game (with the head's throwing fire) is really difficult compared to the rest of the game (especially since it's the first door) but otherwise, good job! And the art is excellent ^^

Thank you! 

Aww, thank you so much, your feedbacks are always really nice to have! I tried to make it more accessible for someone who had never heard of French in their life. The last one in this game was kinda a joke since I put the longest word in French on purpose XDD And the original idea was to make something fully troll-like (that's why the name is "Clay's Basics in Education, it's a reference to Baldi) But I didn't because my scope would've been too much for 3 hours (but in the end I still put more time than planned :'D) 

And thank you again, I was not expecting to win this one honestly X) 

Thank you ! Most of my time went into the 2D assets X) 

Thank you so much !

Very nice ! The sounds make it very satisfying, that was really good experience ^^ 

Perhaps, unless it already is <33

C'était trop bien ! Je pense que ce que je préfère est clairement la DA, on vois qu'il y a eu de la recherche ^^ Et j'ai beaucoup aimée l'humour aussi !

Thank you ! I think the gameplay is indeed the thing I'm the least happy with, I didn't really had the time to brainstorm since I was busy this week-end :' ) 

Oooh, thank you so much ! Honestly, the only reason I was able to do everything in time is that I didn't put colors and shading into the drawings, so it was much faster to make X) But I'm really glad you liked it ! 

Thank you so much! I think not being able to see the mistake would've been a little counterproductive and not really pedagogic :' ) And I'm really glad you learned some new things! :DD 

Thank you! :DD

Thank you so much! Aaah I'm sorry for that, I wonder If I can still correct it :'D

Coucou Ethan, c'est Amélia, je tiens juste à te prévenir que personne ne risque de comprendre ta description car la plupart des gens parlent anglais :'DD 

Thank you !! I really appreciate that :DD 

Thank you so much ! 

Thank you so much! :DD 

I was really speechless after finishing the game, you did an absolute great job and the feeling put behind it was really pure. I am sincerely sorry for your loss and I hope you and everyone from the server will recover from it. 
Now in point of view of pure feedback towards the game itself, I think you managed really well the balance between gameplay and narration, making us play the fighting against the fear and the building up of the courage cell is simple but really effective! 
Thank you for this and I wish you the best in life! 

Thank you so much! I'll try next time to brainstorm a bit more for the gameplay but mostly to adjust my time better, cause I think that with better time management I would've been able to add some little mechanics ^^ But thank you for the feedback!

Thank you! It's funny because I was actually going to implement a timer, but I really wanted to make the game in less than 3 hours this time (the last two ones I've made with a friend took more time each-) and implementing this would've definitely made the development more long, so I just stopped midway through it and submitted the game like that : ) 

Thank you so much! I tried to polish the game to the maximum instead of making it long, which wouldn't have given me the time to polish it a little ^^

Thank you a lot ! Yeah that definitely would have been be a must, but time was not in our favor :' ) Thank you for your feedback ! 

Thank you so much ! For the dialogue, we wanted to depict only the last words of the robot in particular, but I like your idea ! ^^

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Yeah it was, at the start, we had some ideas to make the ending clear by, for example, adding some errors that appeared on the screen when the big storm hit us, but we didn't have enough time. So yeah the ending should have been more clear and the overall gameplay more balanced, maybe we'll make a patch to adjust things with no time limit one day, but not now  : ) 
But thank you for your feedback !

Thank you so much ! 

Ah yeah that was intentional, it's supposed to represent how the real Oppy (a robot that was sent to Mars by the NASA) died in a really big storm ! But we should've depicted that better with more time I think :' ) But when hitting that storm, you're supposed to see the robot's last words "My battery is low and it's getting dark."

Woah thank you so much ! Your comment is really appreciated <3
little_Anne (the person I worked with) has put a lot of effort for the story to remain consistent with all the choices you make, so it's really kind of you to point that out :D
Overall, even if we took more time than we should have, it was a great experience and we're both glad that people like it for our first jam ! (more like second jam, but the other project had a lot of issue so we didn't make it in time-) 

Thank youuu, they were a pain to make XD

Thank you so much for your feedback! It's very appreciated if we want to grow better in the art of making games, so don't be sorry :D

Thank you so much !