I found the mechanic of heading the ball interesting, though I did find it a bit hard to get the timing right; I’d also say the soundtrack really complements the art style. I did run into a bug, though—the jester got stuck in the corner during the battle, and I got stuck too. Good stuff.
Thanks, man. The game ended up being a bit buggy due to a lack of time; I also didn't manage to implement the secondary weapon or additional boss attacks.