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YoloArts

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A member registered Aug 03, 2021 · View creator page →

Creator of

Recent community posts

Thanks for the detailed feedback! Really appreciate it and it helps us a lot!

There were some audio issues we weren't able to fix (we don't know how they happened lol). We tried to fix them but didn't have time to :(

As for the dash, the dash cooldown visible at the characters feet but yeah it could be put in a more visible location. You can also use spacebar to dash too, on top of left click and shift. The more you know 👀

I'll try beat your score tomorrow lol 😎

This game is atmospheric and creepy. I don't do well with horror and it creeped me out seeing my team just die lmao.

I TOLD THEM NOT TO ENTER THE LIVING ROOM BUT THEY DIDNT WANT TO LISTEN and they died xd.

I wasn't that accurate, most of my team died, but it was pretty cool playing the game. Surprised with how polished the game felt since you such a limited time. Narrative was also well written and sucked me into what was happening so 5/5 there. Great job! 

Very cool idea! I liked how unique the idea of chipping away at yourself to shrink and lose weight, that was very creative! Great game!

That was a creative game. It took me a while to realise I had to sort them COUNTING DOWN but when I realised that it made sense lmao! 

It was also funny seeing the bomb in the game. That was interesting. Cool game overall!

I was playing with 1920x1080. Seems it might just be my issue. Ill try on a different device another day though :)

Very cool deck builder! Honestly a very creative way to implement the theme into the game. Had a lot of fun with the strategy. Great game!

Thank you for playing our game! Yeah our initial plan was the game to be a roguelike but due to time constraints we weren't able to fully implement the features :(

I'm happy you enjoyed the game however!

Tried to give the game a shot but I am not able to move lol. May be just me tho. Tried uninstalling and reinstalling but that did not work. 

The art of the game looks cool though!

Cool art and story! I like the way you implemented the theme into the story. Overall a good submission 👍

Yolo from the Brainless Jam.

Super cool puzzle game! The puzzles were interesting and the tiles were uniquely designed, albeit I probably didn't clear the levels the way they were intentionally designed lmao.

A win is a win though 👀👀


Really cool game! I enjoyed playtesting the game. Seeing the improvements you've made since those playtests were great. The jump bar at the top and the skip button made the game much easier and fair. Great work!

I loved the way you implemented countdowns into the platforming. That was quite creative.  The gameplay was also interesting too so I had a fun time. Cool submission!  

Yolo - from the brainless jam 👍

PEAK

Cool game! So many little guys to shoot. My game and yours ended up pretty similar 👀

Had a great time solving those puzzles. Great work!

I left a comment with some feedback and a rating. Thanks for playing AOT :D

Creative game. Had a fun time causing chaos. Took a while for me to realise that you could leave town but I found out how and started getting eaten by the foxes lmao!

I think the game might need a full screen button since the main menu looks a bit cut off. Other than that the game is fun and enjoyable. Good work!

Hi I released a fix to loop the music. Thanks for pointing that bug out :D I'm happy you enjoyed the music and the game! 

Hi thanks for playing the game and giving this feedback!

A cool tip which may help you progress faster is to kill higher value enemies and unlock sword radius which allows you to pick up more coins in a larger area :D Killing the boss also drops you 1,500 gold which takes you 50% of the way there!

Thank you for the feedback ❤️I am glad that Attack on titan tiny was a fun game for you!

Left a comment with some feedback and a rating. Thanks for the feedback on AOT. I am pleased that you found the game enjoyable 👍

Cool game! I got pretty far. Is there a boss?

Feedback:

Might wanna take a look at balancing because I feel like I level up faster than I take damage. I was purposefully taking damage and not dodging because I knew that I would not die since I would level up before that.

That's just me nitpicking at a detail I had while playing. 

The abilities were fun. I liked the water ball and poison trail. Some abilities felt too similar to each other though and I had a hard time differentiating them from each other. 

Overall a good submission. Great work!

Congrats on your first game jam! The art and color palette was great, capturing the aesthetic of clouds perfectly.

Here is the feedback I have for the game:

I liked the levels but I think a way you could make exploration more interesting is to implement "show" instead of "tell". Some examples would be to allow your player to discover parts about your game (by making the level design obvious) than explicitly telling them what mechanics do (like collecting shards).


Some examples I'll point out.

Instead of "easy and hard path", you could use color, shape or even images (like a sign with a skull) so that the player can feel like they're in control of  the exploration and discover things.

This is just me nitpicking at details but the game is fine as it is. Great submission!

The game's polish is immaculate. I enjoyed the mechanics, parrying was satisfying and the UI is beautiful.

I'm wondering how the heck y'all got this finished in 2 weeks since this is impressive.


I gave this game a try and the art is beautiful. Game is cozy and has a nice vibe. Thanks for trying my game ❤️

Great job on your submission! Making a game in a day or two is impressive. I hope your game does well in the jam :D

https://yoloarts.itch.io/attack-on-tiny

It would be much appreciated if you could try Attack on Tiny!

my discord user name is yoloarts

Hi I left a comment and rating on your game! Thanks for playing AOT, I am happy you found it polished.

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Cool game! I liked the hand drawn into for the game. The story was funny.

For feedback: 

The objectives felt similar too similar to each other. Picking up eggs and picking up milk felt like the same objective so it would be nice to include a mini game or tasks to get these items to provide more variety for the player.

I lost because I did not have logs. I found it weird that I needed to do the tasks in order when I CAN achieve other objectives, so if they had to be done in order the map should enforce this so that objectives are achieved sequentially. It didn't bother me too much so its not a huge deal.

 Good job on this submission!

Nice submission! The pixel art is cool and the enemies had nice designs.


Thanks for playing the game! I'm happy that you thought that game was yummy 😊

Regarding the unit limit, I decided to keep the game short as I knew that it would get repetitive if the game was much longer. If I ever plan to expand this game beyond this, I'll consider a more dynamic unit deployment system. Thanks for the feedback!

I left a review with some feedback and a rating. Great work on your submission! Thanks for trying out AOT I really appreciate it :D

The art looks great and I liked the character design for the different shrooms :D

Something I found tricky was how I couldn't react to how fast the attacks were coming at me. That may just be skill issue on my end but I think if the attacks had a specific colour indicator, I would know whether to prepare a melee dodge or a projectile dodge. Some extra time to react would be nice. 

Other than that I enjoyed your game!

Glad you had fun with the game!

Yes we must return to simpler times. Maybe we need to 'Return To Monke'

The juice and polish on this game is immaculate. I loved how visually stunning everything was and it displays the amount of effort you put into this game. Great work!

Got absolutely cooked by the boss which is skill issue on my end but its a great game.


I gave your game a shot and it was quite unique! I had a fun time playing it.

Thanks for giving AOT a shot when you get home :D

Lol thats a cool game! My memory lowkey sucks tho ahahah.

But Hey I got an apple!

I left a comment with some feedback and played your game. Thanks for giving my game a chance !

I tried your game but I can't seem to get past the first part D:

The dog enemy just moves way too fast! Might just be skill issue on my end. Cool game nonetheless.