Cool game! Got to level 10 before it got difficult lol.

Came from Nebster's stream! Cool platformer game!
Great job on the artwork since you did it yourself. Some areas that I'd improve would be adding a death animation instead of the screen that appears.
The game music also does not loop.
I didn't enjoy falling down and needing to repeat a section. But you threw in a checkpoint so that was fine.
good job on this submission!
Came from the Nebster stream! I was trying to plug that cable but why is it so short! Then died lol. I felt sensory overload a lot of the time as multiple things began breaking down at once. You definitely managed to make me panic plenty :D
The intro was also cool how you used the countdown theme to count from 10. That was attention catching.
The audio was a bit repetitive as the alarm was blaring in my ear but it was fine.
Overall a great submission for the GMTK!
Thanks for the detailed feedback! Really appreciate it and it helps us a lot!
There were some audio issues we weren't able to fix (we don't know how they happened lol). We tried to fix them but didn't have time to :(
As for the dash, the dash cooldown visible at the characters feet but yeah it could be put in a more visible location. You can also use spacebar to dash too, on top of left click and shift. The more you know 👀
I'll try beat your score tomorrow lol 😎
This game is atmospheric and creepy. I don't do well with horror and it creeped me out seeing my team just die lmao.
I TOLD THEM NOT TO ENTER THE LIVING ROOM BUT THEY DIDNT WANT TO LISTEN and they died xd.

I wasn't that accurate, most of my team died, but it was pretty cool playing the game. Surprised with how polished the game felt since you such a limited time. Narrative was also well written and sucked me into what was happening so 5/5 there. Great job!
Creative game. Had a fun time causing chaos. Took a while for me to realise that you could leave town but I found out how and started getting eaten by the foxes lmao!
I think the game might need a full screen button since the main menu looks a bit cut off. Other than that the game is fun and enjoyable. Good work!
Cool game! I got pretty far. Is there a boss?

Feedback:
Might wanna take a look at balancing because I feel like I level up faster than I take damage. I was purposefully taking damage and not dodging because I knew that I would not die since I would level up before that.
That's just me nitpicking at a detail I had while playing.
The abilities were fun. I liked the water ball and poison trail. Some abilities felt too similar to each other though and I had a hard time differentiating them from each other.
Overall a good submission. Great work!
Congrats on your first game jam! The art and color palette was great, capturing the aesthetic of clouds perfectly.

Here is the feedback I have for the game:
I liked the levels but I think a way you could make exploration more interesting is to implement "show" instead of "tell". Some examples would be to allow your player to discover parts about your game (by making the level design obvious) than explicitly telling them what mechanics do (like collecting shards).


Some examples I'll point out.
Instead of "easy and hard path", you could use color, shape or even images (like a sign with a skull) so that the player can feel like they're in control of the exploration and discover things.
This is just me nitpicking at details but the game is fine as it is. Great submission!