Thank you for the detailed feedback! I'll definitely take these points into account and incorporate them into future updates.
Yochita
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Thank you! Unfortunately, I don't think I'll be able to watch today's stream. I'd really appreciate it if you could check the patch notes in my latest devlog. I included a reference image that should help with the problem.
If that still doesn't solve the issue, I might just remove or rework the event altogether.
Oh, and I think the issue might be related to the player's movement. The voodoo doll event is only triggered after checking the doodle, but it seems the direction the player is moving may be preventing the event from triggering properly.
As for the classroom investigation, only interactions that are important for story progression are counted toward the requirement to leave the classroom. Objects that only contain insignificant dialogue are already excluded from those requirements.
And I'll be addressing this issue in an update very soon :>
Thanks for the feedback! I'm really sorry you've run into an issue that's preventing you from progressing smoothly through the game.
I'll definitely take your suggestions into consideration for future updates.
As for the current sequence, after checking the doodle on her desk, the voodoo doll is supposed to drop onto the floor when you walk past the desk to the left of hers. The event is working correctly on my end, so I'm wondering if the issue has been resolved for you yet.
Thank you again for your feedback—I really appreciate it!
Hi! Thank you so much for playing the game!
I was wondering if you managed to obtain the voodoo doll. If not, you'll need to inspect not only the cabinet but also the desks in the classroom. :)
When you say you can't progress, do you mean you're still at the stage where you're investigating the classroom, or does it seem like you've already finished everything in the classroom but still can't leave?
If it's the first case, try interacting with everything in the classroom a bit more. If it's the second case, please let me know. That would likely be a bug, and I'll fix it as soon as possible.
