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YoannBB

5
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A member registered 9 days ago

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I loved this one SOOOO MUCH

getting to the 1st checkpoint was super hard because I didn't know I could grapple the orbs, but once it clicked, it CLICKED. I was DETERMINED to finish the game, but sadly, I think there's a glitch :/

Basically, randomly, when you respawn at the 1st checkpoint, you can't stick to walls anymore. And the only way I found to patch it was to just reboot the game. And sadly it happened to me another time... mannnn this game is the most funnn I'm really sad

Oh god. That's my favorite. I'm glad to have played it last! Finished it, and I gotta agree that the runbacks are annoying, but a simple "undo" button that returned you to the previous room could have been nice. Still fricking amazing in my book. Be proud!

For future player: you can neutral jump on a wall by doing it the same way as in Celeste hehe. Enjoy this tech!

I was scared because you said this game was inspired by the NFT asset-stealing game of doom, but it actually plays quite well! Coyote time would have elevated the gameplay even more though. For a precision game that requires you to lock in this much, it's basically a necessity!

REALLY cool gameplay, first game of the game jam which made me go "damn, I'm not skilled enough" but for aaaall the good reasons. Also I love the bloom lol, unlike what was said in other comments