The game have some cool mechanisms: wall run, zipline, parry bullets. These cool mechanisms and the well structured map and enemies give the game an intensive game experience and fast pace. I'm also suprised by the skill of using lines around the screen to create a sense of speed. But the fighting back by sword is difficult to learn at the beginning and I think the range of the sword can be bigger. Excellent game overall!
YIFAN_SUN
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Anthology - A Horror Themed Walking Simulator comments · Posted in Anthology - A Horror Themed Walking Simulator comments
The game is amazing! It uses simple mechanism, excellent art style and well-structured level layout. The camera movement is so smooth. It can directly tell player the goal of each level and make transition between different scenes. But I don't know why the game will always crash in the underground subway level.
The viusal effect looks really cool and the boss fight is awesome and smooth! Also it's very challenging. The game has very good gameplay by designing a different weapon in each level and evey level should use a different mechanism to pass. It's hard to imagine it's a game that created in few weeks.