No, the base tiles are designed at 16x16
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A member registered Feb 06, 2015 · View creator page →
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Four looping animated monster sprites to use as NPCs in a top-down game.
Set of stylized pixel art tiles for assembling a level
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At the moment, they're organized against a 16x16 grid, with tiles that fit in 16x16 positioned that way, but the sprite sheet at the moment isn't designed for quick importing, but for manual extraction. Once I've done a few edits, such as doing a few more tiles used for bridging other tiles, I'm going to organize them better and can provide smaller sheets with the various sub-sets of connecting tiles that will be easier to import into programs.