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Mike Guthrie-Plouffe

20
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A member registered Oct 15, 2015 · View creator page →

Creator of

Recent community posts

thanks for playing

This is a stealth game right? 10/10

I want more lore and more muscles.

Windows defender did not like that I was running this game, but I DISOBEYED and ran it anyway. I really liked the aesthetics of this game! Really clean and clear.

I will have to come back to this one soon! I wandered off-screen (level 3, I think - right after you unlock the interact function), fell through the world but kept reading thinking that this was a bit.

This is such a creative take on the theme, and a lot of fun to play. I can see this being built out with more features - I hope you continue to develop this a bit!

I LOVE the aesthetic. A very relaxing game at its core, but the extra items add so much flavour. Well done.
Because you've specifically asked for feedback, I will say that the game feels a bit like it's in slow motion at the beginning, and the pace could increase - for example, the fish falling from the sky float down after being blown up. The pace quickly picks up shortly after, so it's just the beginning.
I can't understate how hilarious this is - great job.

Very nice collection of mini-games, and a great use of just one input command.

Very nice. Well-polished. I'm going to let this run in the background for the bangin' soundtrack.

Day 3 inside the museum. They still haven't found me. I've been living off of the mice who find an unfortunate end at the hands of the lasers. I have so many paintings I can't fit through the exit door. 10/10.

Very cool! Very difficult! 10/10!

Definitely a good time. ( ͡° ͜ʖ ͡°)

Maximum disrespect!

I really loved the sense of urgency that tied the loading bar with the vehicle. Great job.

As you mentioned, it's not quite there yet. But I can see this being a really cool concept once it's finished!

The things that kept me from playing very long was the spacebar scrolling the page, as well as backspace taking me back to the previous page.

Keep it up!

For me, humanity was clearly not meant to be saved. :/

I had fun dying though! :)

Cool interactive. I think there was a bit of a missed opportunity here: the balls could have broken the borders similar to Breakout!

That being said, the absence of that feature doesn't take away from the experience you created. :)

Very elegant design. As was mentioned earlier, the screen space can get very crowded, but overall a fun game. :)

Great job setting the mood!

Very cool!