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YasinAhmet

3
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A member registered Sep 19, 2022 · View creator page →

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Restarting the game is recommended in case of bugs. If possible, restart the game before every run. The game is still under development, so there may be bugs. Also, please report bugs if you played the game.

The game looks nice! I loved the smoothness of the art.

My two cents are:
* The player character is too slow. I often need to go straight away from the enemies so they don't catch me, which limits my gameplay.
* Picking up XP crystals is hard. Pickup range can be higher.

It's a fun prototype! My critiques are:
1- The game is not comfortable for non-patient players. It would be a good QoL feature to have a "skip animations/effects" option, for animations such as the wavy animation the map does on end of the round.

2- The main game loop and the game itself is good, though not hard. Since it's a prototype, I don't think difficulty should be expected, though I still wanna drop this as a critique.


And a question&suggestion here: Do the upgrades I place on buildings such as Barracks or Blacksmith apply on all the soldiers, or only on the ones produced locally? I would suggest you to make them only apply on locals, because it'll add a massive strategy factor in that way(Combining bonuses etc).