Although I prefer the RPG's it's always good to see you upload something. I would like to see a story with meaningfull choice and maybe different ending, but I like what we have so far.
PS: You got quarantined again.
Yaruda
Recent community posts
I understand the change in style, but I want to point out the fact that outside of the medium used (who will always be better than AI no matter what) the change in direction is maybe what a lot of people are taking wrong. The change in character physical features, colors and other things seems to be the main issue more than the change of style. Maybe something could be done about that with some update down the line. Maybe Koikatsu was just not the best idea even if relatively simple to use. No matter what you do stay strong on the no AI, but maybe staying in 2D would have been good to keep the identity.
Love the game since the start and got hook with the similarity with town of magic, the character design and the the baseline of the scenario. I have some question though
-How can i get rid of the slime pillar in the first dungeon?
-Do you plan on having some romance in the game? I know Olivia is in love with Emma but having more sweet moment would be nice.
-Does the futanari worshipper and other effects like it affect the gameplay or story in some way outside of the end of dungeon line?
First of all, I really like this game, it's not all the time that the scenario as this mutch attention and work on it so GJ for that. There is character for everyone to like, me it's Chloe and Lily (love tomboy). The exploration system could have more possibilities but i guess this is just a matter of time for it to get improve. The bigest thing I could say agains the game is that even with the lead systeme it's sometime very hard to progress. So overall, can't wait to see where to story is going (even if i have some idea). For now it's a good 8/10.
p.s: i don't find how to invite girl to stay at the manor even with the upgrade.
