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Yarrharr

6
Posts
4
Following
A member registered Oct 26, 2020

Recent community posts

Going through UC Gundam chronologically with my spouse (rewatches for me natch) and we've made it up to Unicorn. She's the forever GM and she really likes the system as we've read it. We're undecided on S or G yet. 

Things like the anomalies and being a cyborg in G are just narratively handled right? I saw that not every trait carried over.

I'm a bit fan since the Qubeley is my favorite MS. In G:R the bits have a range of up to five and I move them independently using my actions correct? 

Thanks for the reply! Always been a big fan of your stuff even if I've mostly just managed to get Monsterpunk games off the ground. I wouldn't want extended situations that belittle their personal design and character choices, but maybe a short arc or session where they get in a desperate way and have to use GM or Zaku 2 equivalents during repairs or on an infiltration gone wrong.

How well could BCG handle the classic Mecha scenario of sneaking in to steal a mech or needing to use an improvised enemy mech? not being able to handle that sort of thing is my biggest Lancer gripe aside from all the other pain points I have with it.

Legs legs muscle seems to be bugged for me. Image seems broken.

Hey, I heard you have an eroge review blog, can I get a link?

It's probably more so the former. If only because that's the reference most people would get, but I wouldn't be surprised if it were both, as there are a number of very clever little reference a lot of people wouldn't get sprinkled in. I assume it's a multipurpose name. Looking up also comes up pretty often, so.