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Yaroslav1

7
Posts
A member registered Aug 22, 2022

Recent community posts

Just want to wish you a successful completion of your game, without burning out and falling into scope creep, while having a lot of fun in the process. Seeing how this project develops is a ton of fun. Though, I'm a bit afraid that with all those suggestions from community your personal project vision might dilute.

just noticed that I mixed up vulcan and rotary cannon in this tierlist

From my expirience, flamethrower is more than okay in terms of stats, it just lacks satisfying VFX. It just feels not powerful enough when firing, if it makes sense, though I realize that in current version it does a good job of resembling real vehicle-mounted flamethrowers in terms of VFX. In my opinion, multi-lock munition should get a bit of maneuverability upgrade, since they often miss agile targets like hover tanks or helis.And one more final thing, I know that this is work-in progress and everything is a subject to change, but current firing-related SFX sound like star wars blasters. 

Really enjoying your game, love the Ghost in the Shell vibes.

How did you find it tho?

Also, I made two tier-lists with all weaponry in the game, first one measures how satisfying it is to use them, and the second one measures how effective they are

Loving the new update! Laser pointer is a top-tier QoL feature.