Weird timing for me to stumble on this in my keyword searching for something else, but … we just released a GDscript-only version of Yarn Spinner for Godot (in addition to our C# Godot port of Yarn Spinner for Unity). So if you felt like trying to do a straight port of your existing Yarn Spinner stuff to Godot, we’d be super curious how you found the experience. If you’re interested, you can email us or join our Discord from our website.
If not, good luck with Dialogic! We’ve heard good things. 🎉


