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yanglin_tao

12
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A member registered Jan 25, 2023 · View creator page →

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Recent community posts

Yanglin Tao: This is a very interesting game! I really like how the development team incorporated all the traditional card game elements into this mobile game. The melee attacks and the reward system are excellent and serve well for the purpose. Since this is a well-designed tactics game involving different rules, I think the backend involves a heavy workload but you guys have put effort into it and did a wonderful job. The background music is also very enjoyable and reminds me of some classic online card games.

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Yanglin Tao: I really like the onboarding instructions and how you can purchase different abilities. In fact, the idea of "collecting souls from fallen foes" sounds very interesting. The virtual joysticks are also working very well in the game, which gives a smooth playing experience. The health bar for each enemy is a unique touch and tells you how far you are from beating the enemies. I love the art design and animations as well It might be a little nitpicky but I think sometimes the enemies can get too many and the player may seem overpowered. It is also helpful to have one or two different types of enemies. Overall your team has done a great job!

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Yanglin Tao: I really like the retro style of this game, which reminds me of Pokemon. Also, the dialogue with NPC is a nice touch and makes the game overall feel more interesting. I actually enjoyed the conversation sound effects as they are so funny! The different collectibles add to the variety of the game and a table to show all the items being collected is very effective. It is indeed a large map and I would like to explore it more and collect all the items.

Yanglin Tao: Cute and interesting game! The sprites representing different animals are very unique and I like the way animals defend the farm in this game. Would be nicer to have more animal animations and make the sound effects less jarring to users.

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Yanglin Tao: The simple aesthetic works well in this game. The original background music and sound effects provide an upbeat feeling to the game. The different types of enemy and player interactions are also well done. For players that do not have the context of this course, one thing you may consider adding is perhaps the tutorial section or hint in texts that teach the player to find the key before he or she can open the door. This can be part of the game loop.

Yanglin Tao: I really enjoyed this cute-themed game and the cate models are very nice. The sound effects fit into the theme and give the juicy player feedback. Maybe one thing can be changed is the gray background. You probably what to change into something with similar or contrasting colors/backgrounds to make the player feel that they live in the scenes.

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Yanglin Tao: The 3D models in this game make it a very realistic and immersive experience for the player. The game itself is fast-paced and exciting at all times. The sound effects are nice though it can be a little bit too loud at some point.

Yanglin Tao: I really like the tutorial area of the game where the player is allowed to do actions and gradually learn the gameplay modes. The level designs are highlights of this game and each level is designed to bring in new challenges and feelings. This definitely makes the player want to explore more. Moreover, this game is more relaxing than the previous version and I really enjoyed playing the game. The enemy follow is still a bit fast and the player will have to move quickly to avoid the ghost.

Yanglin Tao: The concept of the game is really attractive and relatable to the audience. Levels are well-designed such that players feel a smooth transition from easy, to medium, and then hard. The overall player experience is excellent and has lots of feedback. This game contains a lot of cute details. For example, I really like the different emojis of clouds and how you can attack the "alarm" enemy with your hair!

Yanglin Tao: I really like the player transformations and variety of game modes. The visual effects and animations from that part are fantastic. Although the different modes can be a bit confusing to start the game,  as you progress it becomes more and more exciting. Also, the way that the instructions are incorporated into the map is very innovative. Overall it is a very fun and challenging game.

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Yanglin Tao: I like the ice-world theme and character sprites in this game. They are well-designed and the animations are very cool. The level designs are also very interesting and give player space to explore the game. Overall it's an aesthetic and relaxing game to play.

Yanglin Tao: I think the overall improvement from the beta version is awesome, especially the backgrounds and sprites. They fit into the theme of lava escape really well and the different types of collectibles make the game fun to play. The UI is very indicative for it shows what items have been collected and gives user progress feedback.