Thank you! I can't message or send you a link (since we don't share any servers/aren't friends) so I just sent you a request!
Yamino
Creator of
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Thanks for the in-depth response! I was asking a friend to help me with debugging my issues, but I suspect they might have been using something like Claude Code to help (🤮)so I think it's best if I just keep asking you directly. What I'm trying to make is a very simply minigame that's a sidescrolling skateboarding game where a skateboarding dog has to avoid obstacles by "dodging" (moving up or down) and jumping (which I am also using your plugin for) over holes. Ideally, I was also hoping to have him be able to jump up onto higher areas.
I've managed to get some of this working with him automatically moving left/having limited lives when touching obstacles, but I'm having a lot of trouble getting him to "land" on the platforms, and I suspect this is because I'm trying to do more of a side-view vs top-down style minigame. But currently, no matter how I try to set it up using the tutorial, he keeps just falling straight through the platforms. If you'd be willing, I would love to show you more specifics to get help with, wherever is easiest for you to do that.
Hi! I'm a big fan of your plugins and I'm currently using both Eli_JumpSystem and the Platform Events Pro plugin in my RPG Maker MZ project.
Unfortunately I've run into a compatibility issue with VisuStella plugins (specifically VisuMZ_0_CoreEngine). The note tags in the Platform Events plugin save correctly to the data — I can see <NormalPlatform:> in the raw event note fields — but they never get parsed into the meta object that the plugin reads. When I run:
console.log($dataMap.events.find(e => e && e.note.includes('NormalPlatform')).meta)
...it returns undefined, meaning the plugin is completely blind to the note tags at runtime.
I've tried every plugin load order combination I can think of (Hakuen plugins above VisuStella, below, in between) and the issue persists regardless. It seems like VisuStella's DataManager override and EliMZ_Book's note tag parser are conflicting, with VisuStella winning and preventing Eli's meta parsing from running.
I know a lot of RPG Maker MZ projects use VisuStella plugins as a base, so I imagine this affects quite a few people. Would it be possible to add a VisuStella compatibility patch for EliMZ_Book and/or Platform Events Pro in a future update?
Thank you so much for all the work you put into these plugins — the Jump System in particular has been fantastic to work with!
I wanted to add to what a previous comment here said- I also find the text boxes to be quite a bit larger than necessary, even accounting for the accessibility size changing/accuracy to ported games. Most casual players won't know about hitting "H" to hide it. I recommend just shortening it a bit, because it detracts from the otherwise really lovely aesthetics of the game! It's okay if the text box isn't exactly the same dimensions because the art style isn't identical, either.
The music is great, the dialogue is funny and on-point. I really love the whole concept for this game, as someone who always wanted to play as Franziska. Really excited for the full version!
This such a sweet and thoughtful review, thank you so much! I'm going to share it with the team, I know they'll appreciate it as much as I do! We're all really excited to continue working on this game too, we had so much fun with this already, and comments like yours really drive us to keep going with it. <3

























