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yamakataki

11
Posts
A member registered Jan 26, 2024

Recent community posts

Only bought one card , the mole, this run

I have only played Brutal and I have not had even close to a failed run yet so have been setting my own challenges currently trying to get to 3k score and ore, granted in the old version I could easily pass 20k of each, but the challenge level is not what it once was, the choices you made early before could really come back to bite you at the 35 level. Would be nice in the full version if there were a path to upgrade cards other than ore and scoreium and possibly ever path options to the core with something like 'one less turn this way but ore doubled' and such. or even the card set not fully unlocked so for something like screwdriver you need to spend x ore to unlock it forever. Good game still.

I actually find this much easier than the old version. combining mine shaft and escape rope makes it pretty easy to get score and ore with far fewer cards and no need of the wrench 

I have seen this but it seems to be random. I have found the game will crash on the victory screen  pretty often if you have collected more than 10k ore or score.

how about buying the cards for your deck? instead of levels where you just get everything at that level, could even add in upgrading the deck itself so that say a bard is better on first buy or such. Something where we can customize the path as well would be good (talents etc ex all melee have +1 health, range shoot one more time etc)

Finally a turn 7

awesome update with the fast forward

decent game took a little over 2 hours to get here. just a bit too short

love this game find myself playing it a lot. update wise i would ove to see a lot of things, but to keep you from needing new UI maybe some odd recipies of combining two different level 3 things. pig and kobold give us manbearpig or something.

The only things I find useless are the bless (spell not punk rock skeleton) archers are trash after first few levels as even if there is only one royalist it seems they shoot them most every time, get nulified, and damage your front line.

Has anyone been able to clear sooner than 8 turns, I keep getting close but always end up 1 or 2 hearts short