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yaki0912

8
Posts
42
Following
A member registered Feb 09, 2025

Recent community posts

Hi,

Apparently if you get killed by this spider-like monster while on your last life, the game becomes bugged.

- The unstuck moves you back to a save point, but the character cannot move.

- If I go to the main menu, and choose continue, I get dropped below the ground as a corpse.

  - Using unstuck then moves me next to the spider, still as a corpse. Using unstuck again moves me back to the save point, immobile. 

Also, the health counter somehow ended up in the negatives after trying to unstuck a couple of times XD


Hi,
So... now that this site is trying to k*ll itself, we should probably ask:
Do you have other socials we should follow for updates? 

Hi, 
I managed to replicate what Anonymous reported, I'm getting 10 faith (twice thanks to the obelisk), but the Raven only triggers twice...
I was expecting 40-80 damage and instead got 8 damage 馃ぃ

The transfer stats relic is awesome.
But there is a hard counter with the "halve the target's HP" enemies... 

(1 edit)

Awesome. 
---
Btw, The reliquary adds a lot of replayability, great work.

Just in case it hasn't been mentioned:  customizable relics would be an amazing feature to test the limits.

(1 edit)

Understandable, thanks for the explanation.
In that case, some form of warning might be worth adding to clarify that risk 
---
Btw, The Artificer aspect only works on numeric values, correct ?
- I would interpret this to mean that does nothing if no number appears in the aspect description, e.g. the hound and the obelisk.

Hi,
Hopefully this it not too nitpicky:
I think a decent QoL improvement would be to prevent the "permanent stats bonuses" (e.g. the hoarder) from applying to summoned creatures.

Happened twice:
- I got a hoarder with the tentacle summon, and quite a few of those bonuses were wasted on the temporary tentacle XD.
- I also got the Sanctuary Tree and it gave the bonus to the summon of the self summoning hound... 

(2 edits)

Hi,
It might just be my experience, but the "Warm Soup" (and healing in general) should probably be removed from the Dice choice.
I feel like healing should be a more deliberate choice 馃
--

I just thought of another QoL update: prevent upgrade options for stats that are maxed out from appearing