Hi Daniel! Saw you're looking for collaborators and don't have narrative/UX covered yet. I'm a Narrative Designer & UX Writer — happy to help structure the game's story beats and UI flow around whatever mechanic you're building. Interested in teaming up?
Yagel1986
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Hey Neneyhuga,
Thanks for reaching out! A Godot developer who also composes is a fantastic combination for this jam since music and sound design are really important in short games.
2D is totally fine — we might not need intensive 3D work depending on the theme, and if we do, it鈥檚 a good opportunity to learn.
I鈥檓 a narrative designer and UX writer focused on accessibility, so I鈥檒l take care of the story, worldbuilding, dialogue, and user experience. I want to bring in team members who complement each other's skills.
Would you like to have a quick chat to discuss the project scope and see if we work well together before forming a full team?
Looking forward to it — talk soon!
Feel free to connect with me here: https://www.linkedin.com/in/yagelsulchiner/
Best
Yagel
Hey all! I'm Yagel — Narrative Designer & UX/Game Writer. I'm looking to jump into Brackeys Game Jam with a team!
What I bring to the team:
- Narrative Design: Environmental storytelling, Worldbuilding, branching dialogue, item flavor text, and diegetic lore integration that respects gameplay flow.
- UX Writing: Clear in-game microcopy, menu systems, onboarding, and player guidance.
- Accessibility & Inclusive UX: Designing systems with sensory, cognitive, and physical accessibility (diegetic feedback, colorblind options, acoustic comfort, dynamic inputs) at the core from day one.
Links & Portfolio:
- LinkedIn: https://www.linkedin.com/in/yagelsulchiner/
- Portfolio Gateway (Notion — SNIF: The Last Scentinel): https://app.notion.com/p/SNIF-The-Last-Sentinel-3651c7311c8d80b88573f45844e18012
Looking for programmers, artists, or sound designers who want to craft a unique, highly accessible game together! Feel free to reply here or drop me a message.
Thanks, Yagel