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Yagel1986

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A member registered 75 days ago

Recent community posts

Hi Daniel! Saw you're looking for collaborators and don't have narrative/UX covered yet. I'm a Narrative Designer & UX Writer — happy to help structure the game's story beats and UI flow around whatever mechanic you're building. Interested in teaming up?

Hey! I'm Yagel — Narrative Designer & UX/Game Writer (and fellow adult on the team-hunt 馃槃). I can cover narrative, UI/UX microcopy, and systemic design. I would love to pair up for the jam if you're still looking!

Hey Neneyhuga, 

Thanks for reaching out! A Godot developer who also composes is a fantastic combination for this jam since music and sound design are really important in short games. 

2D is totally fine — we might not need intensive 3D work depending on the theme, and if we do, it鈥檚 a good opportunity to learn. 

I鈥檓 a narrative designer and UX writer focused on accessibility, so I鈥檒l take care of the story, worldbuilding, dialogue, and user experience. I want to bring in team members who complement each other's skills. 

Would you like to have a quick chat to discuss the project scope and see if we work well together before forming a full team? 

Looking forward to it — talk soon!  

Feel free to  connect with me here:  https://www.linkedin.com/in/yagelsulchiner/


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Yagel

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Hey all! I'm Yagel — Narrative Designer & UX/Game Writer. I'm looking to jump into Brackeys Game Jam with a team!

What I bring to the team:

  • Narrative Design: Environmental storytelling, Worldbuilding, branching dialogue, item flavor text, and diegetic lore integration that respects gameplay flow.
  • UX Writing: Clear in-game microcopy, menu systems, onboarding, and player guidance.
  • Accessibility & Inclusive UX: Designing systems with sensory, cognitive, and physical accessibility (diegetic feedback, colorblind options, acoustic comfort, dynamic inputs) at the core from day one.

Links & Portfolio:

Looking for programmers, artists, or sound designers who want to craft a unique, highly accessible game together! Feel free to reply here or drop me a message.

Thanks, Yagel