It's not a model made for VSFAvatar - it's a model from VRoid Studio, edited in Blender and Unity 2019.4.21f1 using UniVRM 0.71.
Just to check, I updated to the latest UniVRM 0.83 and made a new test model - this is one of the VRoid Studio example models, and all I've changed is the face materials, changing the "MToon" shader to the "Standard" shader. These are set to either "Opaque" or "Cutout" rendering. "Standard" shader is a supported shader for VRM models, I know that most people don't use it though!
You can test for yourself using this model:
https://hub.vroid.com/en/characters/8141690519945910041/models/91056800163305760...
y2kcyborg
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A member registered Sep 04, 2021 · View creator page →
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hurriedly but lovingly made in The Games Factory
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Would love to use this app - I currently fake my lighting in OBS. I use a VRM avatar, but I use the Standard shader rather than Toon, and am getting a lot of errors: https://imgur.com/yVvFNoy