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Xtraluis

75
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4
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51
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A member registered Feb 23, 2024 · View creator page →

Creator of

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Hey dev3244, thanks for stopping by! 

The keybindings is dfjk by default, for some reason the variable display break after converting the scratch file to html and that is why you probably felt the need to manually input the keybindings everytime. I'll try to fix this later.

I just felt to let the cancel/confirm buttons always visible during the song selection :v. I thought that the concept of left/right arrows was self-explanadory as as many icons people use around the world such as the emails icon.

"tema rpg massa" is the title theme of the "rpg massa" sequel that I posted on itch.io xD. It translate as "cool rpg" or smth.

If a miracle happens and more people get to know this project and report the bug you pointed I'll take a look on that.

Fugir da realidade é a melhor opção? Quem sabe...

telemarketing be like

Memes!

the lore felt like isekai or something. made me rage quit many times but its fun.

I got vrain dameg

The 100.000 and 10.000 still not working properly.

And maybe I need to start a new save. 


The save system is working fine. I had to figure out how to craft titanium because every quantity selector(the box next to the create/sell button) works with percentage and max. Didnt managed to get fuel for the mining so I cant give a feedback on that.

Fueling the basic power plant without enough carbon autobuyers. When I saw that I was losing carbon I bought quantum carbon autobuyer and it took a long time to show the gain but the carbon started go up.

The latest update is very good, especially the news is very entertaining. I'm not sure how this happens, but I think the batteries store more energy than their full capacity when you let them charge before leaving the game. And the resource gain/loss display takes a long time to update when you lose resources.

The power graph is useful, but I can't see the requirements to add more energy. The tree looks good but the display is a bit delayed.

Hello. I'm glad you remember me, I hope you're doing well too. I can see how challenging it can be to pass through many stars and deal with different climates, plus the fact that you have to actively manage your resources. Going this route will lead to an overall change in how the game progresses, but if it's just a challenge mode or something related, that's fine.

It took me about 3 hours to get to the point I mentioned, it's not that difficult to get there faster. The problem is understanding which auto generator you prioritize. The strategy I used is to buy everything from basic resources to final products until it got a little expensive depending on what I unlock in tech tree, for example: I bought 10 hydrogen compressors (20/s), then I started selling until I got enough money to buy the science kit. When I got some science kits, I started buying more compressors or any other equivalent upgrade of other elements;

Carbon and water are the best resources to sell. Managing energy is a difficult task for the greedy :p, if your consumption exceeds the production of one of the generators, congratulations, you're screwed. It would be nice if you reduced the price of the first sodium ion battery, the rest are fine. As it is the first version you will only have to accelerate the progression as you add content.

It will definitely be a fun game.

I just wanted to express some of the frustration I went through. I had a little trouble getting to the end of the game (compound and all tech tree upgrades unlocked) due to my poor energy management. I could invest in the battery, but it's very expensive.

Everything in the game looks good to me, you'll probably add some quality of life and improve the interface, so there's not much to say.

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congratz. I love how your page looks now, y2k is really something.

spent almost an hour on tv :0

hey

It should be a bullet heaven

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Me diverti bastante vendo essa história. O melhor são as piadas, elas são de descascar. A arte do Guilherme é muito boa. Não faço ideia do quão difícil é criar jogos nessa engine, mas se tá rodando aqui tá tudo certo 10/10.

Existem alguns erros de digitação mas não é algo que tire a imersão na trama.

Só tenho uma pergunta: Sobre os irmãos banana, no total são 4 deles? O "Razão" não teve tempo de tela kk. Me lembrou o Voldermort na nuca daquele cara no filme do HarryPotter.

hey its lucas!

Interessante o nome que você colocou no jogo, está em sundanês?

"a gun with one bullet"

Talvez precise consultar um dentista haha

xD

Some power-ups are character exclusive? I don't remember seeing these triangles in the game,

woo hoo! lets goo!

It really is a fun game. cheers!

YAY

The sound of the potato cutting is practically imperceptible, replacing it with one that lasts longer should help. The sound of frying potatoes is very loud. It would be interesting if the voices of people talking in the background became more present according to the number of customers waiting. It would be funny if the sound of roulette failure was "womp womp trumpet". I liked the floating bonuses between turns, it really sped up progression.

A pesar de ter uns bugs aqui e ali ainda é jogável. Gostei.

Faltou o executável do jogo. 

Bem divertido.

Looks good. Good Job.

I took some time to get to the end of the game and I have to say, roulette is OP. Because I was playing on the previous version, I couldn't really try the investment as it didn't seem to work. And from what I've seen, it doesn't stand out much.

The only change that I don't like is the shift time, in the current state of the game, prolonging it even longer can make it boring. It would be welcome if there was more content.




ignore the almost 1mi dollars xD

Reducing the price of the autos and making roulette the main way to progress seems good.

As far as I can see the game looks like. Roulette was a good addition to the game, I personally really liked it. 

The price of the upgrades doesn't seem to be that expensive if you use the roulette wisely, however, it would be nice to be able to buy them after 3 to 10 shifts. 

Of the few minutes I played, I was only able to make good use of the roulette wheel a few times. So, another point for the roulette

Esse jogo é de "Fodder". Piadas a parte, gostei bastante. Me lembrou terraria.

Maravilhoso

let's gooooo

This monster could easily be a goalkeeper