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xSaltx

2
Posts
A member registered Dec 30, 2025

Recent community posts

Nice game. Definitely one with a niche audience, but that audience will resonate a lot with this.

Listening to feedback is good but also make sure you stick with what you believe is important and don't just take all feedback on board.

Also if it means anything to you at all, I personally can understand the amount of hardwork and creativity you've likely poured into this project and I praise you for it.

Love the game so far. It's doing so many things well and I can easily imagine it having that "easy to learn, hard to master" sort of gameplay that keep a person coming back over and over. With that said there are a couple of things I think would be good additions to the game.

It would be nice to be able to see the health of an enemy when I hover them so I can make a more informed choice before blindly testing.

I'd like to be able to put my knife away and bring two guns into a run. On that note a give up option would be good for when I know I can't extract because I ran out of ammo or whatever; having to get myself killed would be annoying.