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xp190

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A member registered 5 days ago

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Excellent work, I have thoroughly enjoyed replaying this classic.  Your attention to detail in making this engine is really something to applaud.  I don't remember the first time I played this game, but I do remember how it felt, and your engine delivers exactly the same feeling if not more.  I did notice a couple of issues, one in particular that made the game hard to finish.  When trying to throw the sword of justice, or any other weapon, they seem to vanish into thin air.  I was able to figure out that it might have something to do with not having a weapon in hand as when I swapped weapons, I could finally throw it.  Also, I'm not sure if I missed it, but is there only the single swing with a weapon?  The original had three, it didn't stop me from beating the game, but it seemed to have made some enemies very hard to hit, the fire elementals I was not able to hit with a sword at all.  I did also notice that the maze on level 7 does not drain health or anything, I got stuck in there and walked out as if nothing ever happened making it possible to kill Tyball as soon as you get to the maze.

Once more congratulations on this great accomplishment, and from all the Ultima fans out there, a big Thank you.  

It is hard to find a game like this nowadays, and keeping these classics alive is no easy task as they get swept away in waves of garbage they make now.

I hope Richard Garriot took notice of your work.

Cheers

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