INTERRUPTED: VIRUS DETECTED
xligamer
Creator of
Recent community posts
Rules:
I hope this wall of text won't scare you. After all, a wall is in so many games. In some of them, a wall is an impassable obstacle and in others, you have to find a way to overcome the wall. Where was I? Oh, yes, the rules.
You can move (if there isn't a wall!) with arrow keys or WASD, space doesn't do anything. Your target is to win of course. And a wall won't be the only obstacle.
I know the word 'wall' takes a lot of space in these rules... Maybe I can add some functionality to the player bar to interact with a wall. But as I said, a wall is an important and solid concept so I probably won't add anything that modifies the wall.
Anyway, while the wall is important, what's even more important is pushing a crate on target. That's what the space has to do. But there is usually not enough space... it's because the space is often limited by a wall!
You see how important a wall is? Not only it limits space for you, it also limits space for a crate. It limits space for everything, that's what a wall is.
I probably talk too much about the wall, so here are some other features: You can use Z, U or Backspace to undo and R to restart. Space still doesn't do anything as I don't want to modify the wall. I'll keep the wall mechanics simple. Wall... I like the sound of the word...
Yeah, a wall is important, I'll definitely leave it in my game. A wall creates a sense of order; without a wall, only chaos would remain. That's how important a wall is. So now you know how to play the game. Enjoy!

