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xjosephx

8
Posts
2
Following
A member registered Mar 10, 2017

Recent community posts

I look forward to it :)

Hey, just wanted to say i think this is a fantastic game, i like seeing the updates it has gotten, it's really well made and i like how you've done it. Hope to see many lovely new updates and hope you have a great day :)

I'm getting an out of memory crash, happened twice after i guess 10 ish minutes both times.

Also thanks for making alpha free, once its in beta will the free alpha still be available?

Awesome, lots of great updates, shall try it now.

I think it's better to change it and have all posts wiped now than when there are more. Also im not sure about the selling loot on the floor situation. Maybe if you go to a certain building you can sell the rights to any floor that has been completely wiped of any monsters and they will give you money for all the items on the floor.  And as for the defenseless sheep i think i can live with that :P

Really pleased by many of the new changes. My first complaint is that items have value and you can sell them. Going around the dungeon and picking up every thing to sell is just not fun gameplay. Tales of majeyal fixes this by putting every item you pick up into this chest, and at the end of the level everything inside the chest is just turned into money, so all the items you dont want you can just ignore and they will give you money. Dungeon crawl stone soup instead just doesnt let you sell things. It wouldn't be as much of a problem either if your inventory was unlimited. And there was a quick way to sell everything you didnt want in a shop. These aren't the only ways to do it but they should work well.

Also to test it out i murdered one of the villagers at the start and he dropped items and there didnt seem to be any repercussion, i think you should either be attacked if you try this or it should not give any benefit.

Nice, keep up the good work!

Since the logs are small i'll post them here

09/06/2017 05:13:38   ------------------ ERROR ------------------
09/06/2017 05:13:38   System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at Dungeonlike.AttackMenuAttack.SendAttackToTargeting() in C:\Users\Marek\Documents\Visual Studio 2015\Projects\TestGame\TestGame\System\GameWindows\AttackMenuAttack.cs:line 72
   at Dungeonlike.AttackMenuInput.Listen(InputState& inputState) in C:\Users\Marek\Documents\Visual Studio 2015\Projects\TestGame\TestGame\System\Input\AttackMenuInput.cs:line 46
   at Dungeonlike.Input.Listen() in C:\Users\Marek\Documents\Visual Studio 2015\Projects\TestGame\TestGame\System\Input\System\Input.cs:line 172
   at Dungeonlike.MainGame.Update(GameTime gameTime) in C:\Users\Marek\Documents\Visual Studio 2015\Projects\TestGame\TestGame\System\Main\MainGame.cs:line 199