ROADHOUSE
Xirtlem
Creator of
Recent community posts
interesting in concept but the lack of feedback makes what could have been an absolute gem of the jam fall flat, its hard to tell when you are actually making progress during a round as enemies do not visually or audibly show that they are taking damage, also the gambling mechanic being able to reduce reward mod really makes it feel like some rounds would be better not played cause they arent worth it. i do like the implementation of the night or day mechanic though it really feels like it just changes enemy sprites apart from werewolves being faster.
definitely one of the games of all time, hard to tell if the title screen evoking a more actual horrror tone and then everything being made in mspaint was intentional comedy or just an unfortunate consequence of the timeframe, while it could certainly be fun, the lack of tools really doesnt work for me when theres no real tension, i could see this working with a graphical overhaul but as it stands i really dont think i can say i like this one unfortunately.
fun game, love the aesthetics and atmosphere, the way it borders on existentialism, horror, and a cruelty squad adjacent what the fuck is going on, is great. I do wish that you could continue post game to try and get the pre-requisites for the other ending though as having to replay mostly the same content feels like a bit much to see the ending I missed. other than that this was peak.

