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Xidphel

8
Posts
8
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A member registered Apr 29, 2021

Recent community posts

(1 edit)

Mistake on my end. A card is changed into one belonging to the creature that hit me. Still not sure what's causing the softlocks.

Edit: So as I mentioned, Gorgon stacks shields. I think those things are supposed to be gone the next turn (Slimes lose their shield stacks the next turn.) However, Gorgons have a tendency to add shields every turn. I've noticed that after enough shield stacks, the enemy skulls/runes disappear, and the end turn button doesn't work anymore.

There has also been some points in the game where no event card appears. I don't know what causes this to happen. I've been trying to see if I could change completely without being fully corrupted.

I've noticed that the naga sometimes get more shield stacked on top of their existing shield. Also, every hit from an enemy seems to generate a card in the player's deck. I think there might be too much stuff for the game to handle and it softlocks.

"pat the sheep"
SOLD!

There's a hint in the forums.

(1 edit)

Finally! I now have enough materials to upgrade lodging from tier 2!
*1 storm later*
Time to upgrade to tier 2 lodging!

(2 edits)

I'm having trouble with the wizard. I've read the book and rearranged the spell, but it keeps failing.


EDIT: Chances I misinterpreted the hint

EDIT2: Yup. Problem was that I arranged the counterspell in the wrong order.

(1 edit)

Nice. There was a bug where when I save the changes and review, nb of dinosaurs at start resets to 1 and player to human.

Also, when the game reaches 4-2 humans left, the counter stops.

When I encounter a dinosaur with the "Short and Speedy" attribute, the TF text starts with (set: “You’re in for a treat!” to “I know what you want!”.