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Xidaru

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A member registered Oct 03, 2022

Recent community posts

I played the game, and I just can't say by words how good it is, art is magnificent it has its own unique style, artists and animators did a really good job. Also I would like to praise music, it is really fitting for how fast pased game is and I already want to add it to my playlist(It would be good if music appeared on youtube, spotify or soundcloud).  Also I would like to say that gameplay is already really nice, movements are dynamic and fluid, dash feels really pleasantly. Gun mechanic is pretty interesting and gives a lot of opportunities, but it needs a bit o balancing, because some weapons are just stronger in all situations than others, and some are underwhelming. As an example Bazooka in my opinion is the strongest weapon, it is good in all situations, also with its 20 bullets and enormous range it takes a lot of time to run out of bullets, it is good as crowd control and also really good at boss, in comparison flamethrower is feeling more like downgrade to normal fire, because it has not that lot damage to kill enemies fast, and in most situations normal gun will do better with its range and damage, even with crowd control. I like how horizontal shooting makes player think more how they get to enemies, and I think that aim is not a really good mechanic for this game, because it wouldn't engage player to use more movement. But when I played, I felt like player needed more movement capability to reach enemies, something like double jump, but then I thinked more and mechanic of dash in all directions would fit better, it would give player more skill expression and make movement more dynamic and fast-paced. Also it will make dodging more engaging and riskier. Also I would like to suggest to make stomp ability more usable, in current state there is no need in it and even if you have opportunity  to use it it deals too low damage. I think it would be more interesting if it would be like some kind of ability that gave player a quick dash to floor with damage in pretty large area  where he landed, with coldown of 5-10 seconds. I have some more suggestions but I already wrote a lot, so I think I need to stop by now. It is really great game already and I want to see more of it. I want to thank team for making such a good game. I wish everything best for the game and team and hope that feedback helps.
Sorry if there is some gramatical mistakes.

Have a fantastic day!