I have put together a six-cue menu sound preview and would like feedback from developers trying it in a real menu. The free project download includes hover, select, back, toggle, notice and confirmation WAVs, plus a short listening track.
These were procedurally synthesized from tones and envelopes with AI-assisted sound design and documentation. No third-party recordings were used. This is a preview experiment, not a finished paid pack.
Please try hover and select repeatedly at your normal game volume. Does either become distracting? Can you distinguish back from confirmation without looking? Which cue, if any, would you use in your current project?
