Gotta unlock the goblin. One good run, or a couple, and buy him at the end!
Thanks for playing, glad you enjoyed it!
Pretty good for a few hours a day. Everything felt pretty smooth, though the first time I fell out of the world I lost all my lives at once. I saved the biscuit though!
One tip I have is that tThe time between death and restarting should be shorter so I don't have to wait to start again. I spent almost as much time waiting for the camera animations as I did playing the game. (I died a lot)
I would have liked some animations for things like fabrimaking the items on the table, or other interactions you can do, but time ran out on me.
I intended to make an easier mode with more power from the start, I hadn't considered other UI elements as I was focused on making the enviroment the main source of information. Like an observation game, you have to see what is different every day. But UI elements on an easier mode wouldn't be a bad idea
There is nothing I like more than coming home at the end of a long day of meetings and just flattening a city as a giant skeleton. Senseless destruction is just fun.
My only critique is it felt slow. Compared to the gif images especially. Even while sprinting I would have liked to be moving faster to get to the next building faster and cause more destruction. A reduced game time and faster combo timer would help balance it out a bit.
I really liked the panic in the streets. Seeing all the little people running around was great.